ATK +5%
Cooldown -2
ATK +10%
ATK +10%
Slams a mace into an enemy. Inflicts greater damage if the target is a Defense type of opponent.
Slams his mace into an enemy. Inflicts greater damage if the target is a DEF type. Also casts BLOCK RATE DOWN for 3 turns.
Rams an enemy with his horns and deals damage in proportion to DEF and ignores DEF by 30%.
Slams his mace into an enemy. Casts DEF DOWN for 3 turns.
30% chance to cast CRIT RATE DOWN on all enemies for 2 turns at the start of a round.
Grants an ally ATK UP for 1 turn when the ally is under attack and has 40% HP or lower.